Complicated immersive camera systems surely didn’t help, and to that end, Canon hopes its new lens and software tools can make a difference. Live-action immersive video was thought by many to be the next-generation of filmmaking to in the early days of modern VR, but it hasn’t seen nearly as much traction as pre-rendered CGI or real-time rendered content. Our goal is to make immersive storytelling more accessible for all,” says Tatsuro “Tony” Kano, EVP and GM of Canon Imaging Technologies & Communications Group. “This new RF lens produces a stunning 8K virtual reality image and sets itself apart through its simplified workflow. Image courtesy CanonĬanon calls the new lens “an important milestone in our company’s rich history as a lens manufacturer,” and says it “welcomes a bright future for VR content creation.” The company has yet to announce pricing for either utility. The EOS VR plug-in for Premiere Pro will enable equirectangular conversion right inside of Premiere and allow the footage to be easily managed within other Adobe Creative Cloud apps. The EOS VR Utility will be able to convert the captured files from dual-fisheye to an equirectangular projection (which is supported by most immersive video players), as well as make “quick edits” and choose the resolution and file format before exporting. Canon says the lens will be available in late December and priced at $2,000.Īround that time the company will also release two pieces of subscription-based software, an EOS VR Utility and EOS VR plug-in for Adobe Premiere Pro. The company plans to update its Canon Connect and EOS Utility programs to offer a remote live-view through the lens for monitoring and shooting at a distance. The distance between the lenses is fixed at 60mm to be close to the typical human IPD. The lens has an aperture of f/2.8 to f/16 and can be focused as close as 8-inches. Capturing this way also means that the output is a single file for both eyes, which can streamline post-production compared to cameras which capture each eye’s view in a separate file (or many views which need to be stitched together). SKU: 7-103 Categories: VR, VR and Stereo 3D Tags: all in one VR headset, ghosteye V1, ghosteye VR, HTC Vive, oculus, oculus rift, ps vr, Virtual Reality, virtual reality Headset, VR Head Mount Display, VR. If any of these factors aren’t matched they can have a negative impact on the vieweing experience because it’s uncomfortable for the eyes to reconcile the discrepancies between each view. VR 3D Player All-In-One HMD Quad-HD - Midnight Black quantity. Although this divides the resolution (because both views are captured in the same frame), it also stands to simplify the process of capturing 180° imagery because both views will necessarily have matching time sync, alignment, color, calibration, and focus. The new RF5.2mm F2.8 L Dual Fisheye lens is interesting because it captures both views onto the single image sensor in the Canon EOS R5 camera. And when viewed through a VR headset that supports positional tracking, light fields can enable some truly amazing VR experiences based on footage captured in the real world.Canon, one of the world’s leading camera makers, today introduced a new dual-optic lens which captures 180° stereoscopic views through a single sensor on the company’s high-end EOS R5 camera.Ĭanon today announced what it calls the EOS VR System which includes its new dual-optic camera lens, new firmware for its EOS R5 camera to support immersive capture, and new software for handling post-processing. Far-away objects shift less and light reflects off objects differently, so you get a strong cue that you’re in a 3D space. With light fields, nearby objects seem near to you-as you move your head, they appear to shift a lot. If you view that light field photo in the Rift, it will seem like you're actually in the cockpit. The animated GIF in the following article shows how Google created a rotating array of GoPro cameras and placed it in the cockpit of Space Shuttle Discovery. That's something we can't do in a regular stereo image. That means you can shift your head slightly to look around objects. The photos look like 3D models and they even have parallax. Those images are very realistic but there aren't many because it's a demo of the technology. If you're interested in stereo images you might look at Google's "Welcomr to Light Fields" demo on Steam. I haven't tried this using the Rift S yet. I've only viewed those using Virtual Desktop on the Quest. Its waterproof, good enough for 33-foot dives, and theres a. And then there are sites like that have lots of stereo images. GoPro Max Review The pocketable Insta360 One X2 is a dual-lens model with 5.7K HEVC video capture and automatic video stitching. In the VR browser we often see stereo images created by Facebook users. Oculus perhaps sees the need for the ability to view stereo images. Virtual Desktop can show different types of stereo images. I think developers decide what becomes available.
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